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Thursday, February 10, 2011

Recycling

To all my family & friends who have visited, called/messaged and especially tolerated my doped-up rambling, thank you.

This is a post about other posts. I’m recovering well from surgery, but I have to limit my time on the computer or it starts generating nausea-inducing special effects. Also, I’m re-reading David Foster Wallace’s A Supposedly Fun Thing I’ll Never Do Again and his writing humbles me to the point of paralysis. Further justification for my laziness: while this blogging thing is wonderful, too often posts appear and disappear like calendar pages flipping by in old-timey movie montage of time passing. I wish some would stick around longer.

I had my first blogging anniversary while I was recovering, and looking back at posts from last year, there are two that stand out for me:

You Know Where You Are? You’re In The Jungle, Baby : This helped me forget that it’s February in MN for a few (much needed) minutes.

The Vargus Debacle of 2010: On dolphins and other dangerous dashboard creatures. And how funny Urban is.

They were both written around and about the time we went to Belize, which makes me wonder if we should be thinking about a vacation. You know, for the sake of my writing.

Belize 097                    I can make sacrifices for my art


But true love is better than a vacation. Urban wrote a moving and romantic  post about my illness and his experience as a caregiver (he also threw in some helpful post-surgery care tips). Isn’t he sweet? Yeah, and more than that …

Urban tux 
He’s trouble  

By turns funny, sweet and troublesome (i.e. perfect), lately Urban has just been really supportive. Not only with the surgery stuff, either.

I have an article at the Huffington Post that I’m very proud of, and not only for the obvious reasons. It’s the first thing I’ve submitted to the HuffPo that wasn’t self-consciously written for the HuffPo. Like, I just wrote it because I was going to fucking implode with rage if I didn’t. Deciding to send it in to my editor came later, and after some deliberation over how much of myself I really want to share with the public.  

There a lot more to say about all of that, but that is a post for anther day. I’m tired and the screen is getting all wiggly.

Thanks for the love, y’all.

Friday, January 14, 2011

The Witch of Endo pt.2 : It only hurts when I laugh

*I know a lot more people are reading this blog, so be warned: I swear. And I’m crabby. If that will bother you, go away. For inspiration and non-swearing, read my HuffPo stuff or look at pics of kittens.*

It’s time for the unique Haas holiday held in January: SAUM’S SURGERY-FEST! Practitioners of this tradition explain that its purpose is to drive out the malicious spirit “Endometriosis.” In ancient times, it was celebrated several times a year, but modern innovations such as controlled diet and Cranio-Sacral therapy have reduced this once quarterly observance to a mere annual event. The surgery in a hospital is only the beginning of this holiday; the bulk of the festival is observed at home and goes on for a week or two. It is characterized by curtailing professional responsibilities and social interactions, imbibing analgesic narcotic substances, and taking part in activities resonant of childhood: eating soft foods, reading comic books, watching animated cartoons and being cared for by a responsible adult (Urban). This way, the whole Haas family can celebrate together! 

Ok I’m done trying to be funny. Here’s the deal: the Endometriosis is back, I’m in pain all the time, and I’m having surgery next Thursday: one day shy of a year since my last surgery. My goal was to make it a year. I know, I know…almost. It should count. But still. ONE FUCKING DAY! Come ON.

I have no reproductive organs left so how come I still have a reproductive disease? 

Actually, that’s not true. I do have a cervix, although they want to take it out. I’ve drawn the line. Leave my cervix alone, you bastards. It’s mine and you can’t have it.

So, it’s nothing life-threatening or even organ-threatening. We are just doing another laparoscopic clean-up surgery: I think of it as being vacuumed out, but it’s much cooler because there are lasers involved! I’m like a superhero!

art 020All-Natural Cleaning Supplies


It’s no big deal: I’ve done it at least a dozen times. But you know what? It sucks. I have health insurance, an incredibly supportive husband who takes care of me, I won’t get fired for being sick (plus I don’t make any money anyway), and it still fucking sucks. Every time.

My body doesn’t give a damn what I do or don’t have time for. I resent this. You’d think after all these years I’d have gotten a little better at acceptance, a little more graceful. Nope. I bitch and swear and stomp around (well, I cant really stomp right now but I would if I could.) I listen to loud music and sulk. I stay up all night and worry. I draw: traditionally, this has helped. I try not to lose my shit. I breathe. But still…

I took this semester off to focus on work. I have a huge amount of paperwork to do to get my 501(c)3 (non-profit organization) off the ground, the Healing Center is opening this spring which means I have to start paying rent, which means fundraising—Headwaters/Delta has a grand total of $20 right now. I can’t afford to lose (at least) two weeks of work. But I’m going to and that’s that.

And don’t give me that “my sister had a laparoscopic procedure and went back to work the next day!” crap. Fuck your sister.


Hair Metal Wisdom 001Hair-Metal Wisdom


The worst part of this? I don’t like surgery, but I hate needles. I HATE hate them. My veins hate them too. When I was in the hospital in 2002 (or 2003? it blends together), they wanted to put the IV thingy IN MY JUGULAR because my other veins were so surly and uncooperative. I was like…nope. Sorry, before that happens I’m going home and I’m taking my un-punctured Jugular with me. Figure something else out or find someone else to operate on. They figured something else out. I still have the scar in the bend of my elbow.

Luckily I have surgery frequently enough that everybody in pre-op at Abbott knows me now. It’s wonderful to be greeted enthusiastically by my surgery team (“Spending much time in New Orleans these days?” “How’s school?” “How are the horses?”) but it’s sort of depressing, too. At least when I come in, they know to get Scottie: Magic IV-Starter Dude. Scottie begins with a massive shot of Novocain in my arm so he is free to dig around without me shrieking at him. So, that’s not too bad.

Ok, I’m tired now & I’ve had enough of trying to hammer this out in a way that might be comprehensible to other people. I don’t know if I’m trying to be expository or descriptive or what. If I could tell you one thing it would be: the absence of pain after sustained pain is not the lack of something. Being-without-pain is a full feeling. 

When I come to after surgery, even through the immediate pain of having my guts yanked around, I will feel a gorgeous sensation which signals that Endo is no longer eating me from the inside. I will be free. It will fucking rock.

For a year, at least.

45 mins -- 001The Witch of Endo

Tuesday, December 28, 2010

Short Fiction

I took a class on “Vampires in Literature in Film” this semester, and opted to write a short story rather than a term paper. It was harder than I thought it would be. I wanted to present the story entirely through Facebook updates, blog entries and texts, but my prof didn’t approve. Maybe I will re-work it someday.

This one’s for the guys. You know who you are.

* * *

October 7, 2010: The Portal

Midnight: a graveyard. The moon is full. You and your companions move cautiously through a cold mist. You’re not sure what manner of undead you’re hunting, but you’ve followed the victim’s blood trail to an elaborate marble tomb with a huge winged figure silhouetted on the top. The blood seems to disappear into the angel’s shadow. The tomb looks ancient and you cannot read the inscription. The entrance is a slice of darkness amid lesser darkness. The portal is open.

Are you going in?

Max leans back, re-reads, and hits publish. He doesn’t have much time before the new guy arrives, but he likes getting the blog synopsis of the last adventure session up before starting a new session. This adventure is not his best – Moose actually rolled his eyes and said “Undead again? Come on!” but he hopes a new player will stir things up. Get the blood moving. Or maybe it was time for someone else to run an adventure, if the guys thought his ideas were getting stale. They didn’t need to know how little he planned out in advance…he wasn’t even sure what kind of undead they were stalking. Vampire? Revenant? Some kind of zombie? He had a little time while they figured out how to get into the tomb—not as easy as it looks!-- and then there was the labyrinth to get through. He had lots of traps planned. Max was good at traps.

Half the time no-one was paying attention to the game anyway. Justin couldn’t stop texting that bitch he married. So they joked: the “bitch” was his job. His actual wife, who started the joke, walked out on him years ago. So now it was Justin and the bitch, together forever. Moose, on the other hand, really was married to a bitch. A vegetarian bitch who pitched a fit over the upcoming hunting weekend; poor pussy-whipped Moose would stay home and eat…tofu or whatever. Mock duck. But Al would be there, as he was every year. Al was womanless, a chronic condition that made him a more reliable friend. Max didn’t know how he would have made it this far without friends. Even tofu-eating ones.

He pushes his hair out of eyes and gets up to clear the crap off the dining table. He sets up the Dungeon Master’s screen, to keep the players from seeing his notes, hitches up his jeans, grabs his smokes, dice and couple of books. A beer. While he waits, he flips through the Dungeon Master’s Guide, looking for monsters.

* * *

October in Minnesota: it gets dark early, but there’s nowhere to go.

Refresh, refresh, refresh. The vampire hit it again. Nothing. Nothing interesting on the Twitter feed. Nothing on Facebook, where his name is Joseph Hulf; Joe to his 473 friends. A very American name, a name of the times. He even checks MySpace, predictably peopled by musicians and loose women; good for hunting but not much else. He had immersed himself in World of Warcraft for some time, but it had lost its appeal. There was only so much thrill to be had in pushing buttons, alone, no matter how pretty the action on the screen. He leans back and lights a cigarette; in his opinion, one of the few fringe benefits of immortality. He sighs. It was time to it return to his sanctuary, sleep off the boredom and re-emerge as a new man in a new age: another all-too-short fiction of a life that would last until people became suspicious. He had done this many times but it was getting harder; the internet was a retreat but also a trap of records too easily traced. He should disengage, wait it out. Hunt sparingly, rest. But he keeps putting it off. The years of in-between, of waiting to become again, were the loneliest; the most lifeless.

The computer chimes. A message from Max Madenson on Facebook: Glad you like the blog! If you’re still interested in trying Dungeons & Dragons, it’s really different from playing anything online. We’re meeting at 7. Sorry for the short notice. Come early and I can help you create a character.

He is interested.

* * *

October 12, 2010: Descent

You stand before the tomb with your companions: Godrich the elvin Priest, a scarred Fighter called Samuelle the Disowned, and a Mage: Morde Flamethrower III. You are joined by a latecomer, a Thief who offers to help in exchange for a share of the loot. Typical. He calls himself Xantos. You do not know if this is his real name; you never can tell with Thieves.

After making it past the gate guardian and disarming some traps, you descend stone steps. Moss grows on the walls; you can hear water dripping. Samuelle slips and is steadied by Godrich. You come to the bottom. This is no ordinary tomb, but a huge vaulted space: echoing, empty. There is a ripe smell of decay, and you find what’s left of the victim. There isn’t much.

There are three corridors before you. One is dimly lit by a greenish glow. One flickers with torchlight. One is dark.

After some debate, the adventuring party chooses the darkness.

Dice roll, monsters are slain. Mountain Dew is consumed and pot is smoked. Dick jokes are made. It gets late. Joe does not want to stop playing; he wants to know what will happen next. When he leaves the warmth of the house for the cold of the night, he hunts distractedly. That night, he dreams for the first time in many, many years. He is in a tomb. He is sly, stealthy. He has a lock-pick. He has friends. They are stalking the undead.

This is so much better than World of Warcraft.

* * *

October 20, 2010: Signs of Danger

You seem to have turned back more than you have gone forward. This accursed maze has dished up traps, zombies and other hazards, but you know there is something…bigger down here. Some powerful evil that eludes you. There are clues, if you are attentive enough to notice. Something seems to float alongside you in the dark, silent but watching, waiting. Hungry. You limp on.

The tunnel ceiling is so low that Samuelle keeps hitting his head. He takes one point of damage every time, not enough to slow him down, but he complains bitterly. Flamethower has produced a dimly glowing ball that lights the way. Xantos and Priest Godrich check for traps. They miss one.

You hear a whooshing sound as a blade sweeps the air in front of you, like a horizontal guillotine. Everyone ducks, rolls and jostles. The Mage-fire goes out. In the darkness, someone screams. Something warm hits your face and runs down your neck; you hear a spurting sound, a sprinkling sound, then the thud of a body hitting the ground. The stench of blood fills the air- thick, metallic—

There is a crash, and a gurgle. Al’s pop glugs over his character sheet as the can rolls its way to the edge of the table. There is a pause, then everyone scrambles for paper towels.

Joe mumbles “I’m so sorry…” and helps clean up.

“Motherfucker.” Al says, but without heat. Joe smiles sheepishly. Justin high-fives him.

“Yeah, Max gets a little gory.” Justin grins. “You squeamish?”

“I don’t think so.” Joe replies. “I never considered it.”

“Wanna go hunting?”

“I beg your pardon?”

Everybody cracks up at that. Joe’s alright, but he sounds like a professor.

“Grouse-hunting. We’re going up North Friday night, so we can get out early on Saturday.”

“No…” Joe says slowly, “I can’t.”

“Are you vegetarian, too?” Max can’t help himself. Moose gives him a dirty look.

“No.” Joe smiles. “I don’t think so.”

“Well you’re welcome to join us if you change your mind, as long as you can keep from killing us all.” Justin is grinning again.

Joe gapes, wide-eyed, and everyone laughs. Justin nods to the spot where the pop can was knocked over, “I mean, you’re pretty fucking clumsy, dude. I don’t know that I’d wanna be around if you were armed.”

Joe has a strange look on his face: amused, confused and…something else.

“Ok, ok.” Max lights a smokes, inhales, pauses. “Where were we? Ok, it’s dark, and someone –maybe more than one someone-- is badly injured. You can’t see anything. What do you do?”

* * *

November 18, 2010: Interlude

It’s been hard to find time to get together. Flamethrower is sick again –he’s had the flu for like, weeks, and the elf’s working overtime.

But the adventure is going great! Xantos is a good fit for the group. He’s inexperienced but enthusiastic and really gets into the game. His accent adds to his character. He’s from England but has lived here for a long time. He wants to meet more often, which isn’t going to work. I may be unemployed but (sadly?) other people have lives. Maybe Xantos can roll up another character and we can have a one-on-one adventure? Could be fun. He’s only free nights, but it’s not like I have a lot going on.

I’ve gotten feedback from readers. W00T! Nice to know someone is actually reading this. I’ve been asked if there is another character, the second-person “you” that is used in the narration. Well, reader, it is you. If you’ve played D&D before (if you’re reading this, I assume you have) or I guess even if you’ve ever really gotten into a book, there is a “you” that walks alongside your character. That’s you in real life, you the player, or in this case, you the reader. Your character acts, but you’re the actor. Or something. Get it?

I might experiment with other points of view. But it’s you that’s in the game, really, so it’s you I write for. It’s supposed to draw you into the adventure, make it more real. Is it working?

Max rubs his eyes and stares at the screen. He isn’t sleeping well. For the first time since he was a kid, he is having nightmares. Monster dreams. It’s embarrassing, but the adventure is haunting him. He knows what kind of undead they are hunting: it flits across his bloody dreams. He wants to get this adventure over with and start a new one with no undead. It’s creeping him out. Worse, it’s humiliating; what is he afraid of? Vampires? Good God. He needs to get out more. He’s barely been out of the house the last couple of weeks; it’s cold out and he just feels drained. Maybe he caught whatever Al has. He digs around for a smoke, and stares at it for a moment before lighting up. He should quit. But fuck it, who wants to live forever? He takes a drag and exhales deeply.

At this time of night, everything feels sad and sinister: unreal. He feels as if he’s faking something, like he is somehow pretending at life. He feels worthless; no job, no girlfriend. He’s living on unemployment. His friends made lives for themselves, someone to go home to or at least a career. He wishes he could start over. He would do it all differently this time: be a new man. Maybe he just needs to take a break from the D&D. Or get some sleep, or both.

* * *

November 29, 2010: A Glimpse of the Adversary

You come across a vast and beautiful chamber, with lavish furnishings and tapestries on the walls. A fountain burbles in the corner. Thick carpets are strewn across the floor. As you enter, you smell the stench of decay. Six zombies stagger out of the darkness on the far side of the room. They are followed by a pale, stately man in dark robes. His eyes are red.

“You presume to defy me?” he says scornfully. “You are more foolish than you look. You will fall, and rise, and join my undead army. You will be my servants.”

The zombies attack.

It is a vicious battle. Flamethrower the Mage falls, and at a word from the robed adversary, rises. He looks crumpled, reduced, undead. He (it?) attacks your companions. Zombies are weak though, and he (it) is quickly destroyed by the enraged Samuelle. The other zombies also fall, hacked to bits, never to rise again. When the battle is done, the pale man is nowhere to be seen. You search; he is gone. Vanished.

Godrich looks down at what was once his friend. “We must burn it.”

“NO!” Joe shouts, startling everyone. Al moves his pop out of harm’s way. “Resurrect him!” He turns to the Priest “Don’t you have a spell for that?”

“Sorry, man, I don’t.” Justin replies. “He’s dead for real. No worries; Al will just roll up a new character. Anyway, you can’t resurrect someone who’s been turned into a zombie.”

“Why ever not?”

“Well, you just can’t. They’ve been made into undead. Their soul is, like, destroyed.”

“Yes you can.” Moose insists, in an everybody-knows-that voice. “A resurrect or true resurrect spell—“

“NO YOU CAN’T.” Max thunders. “And anyway, it’s moot. Your Priest doesn’t have the spell. Forget it. You can’t just go around resurrecting people. Dead is dead this time.”

“But this is quite ridiculous!” Joe protests “Why do undead lose their souls? Is that in the rules?”

Everybody groans, anticipating a lengthy search through rulebooks. Max looks at him coolly.

“House rules. Sorry. Now, Godrich just started a fire…”

Joe snarls. They play on. The fire gets out of hand.

* * *

Joe paces impatiently. When will they start? The other guys are gathered over a Domino’s box; Moose eats pepperoni with a look of bliss while Al, gesticulating with his slice, tells a long-winded story about brake pads. Max is quiet. No one has heard from Justin since last week when he texted that he couldn’t make it and was going to be busy at work for awhile. Joe left in a huff; everyone else hung out and played Mario Kart.

“Ok, looks like we’re a player short.” Max finally says. “D&D or Wii?”

Everyone but Joe votes for Wii. He stops pacing and strides over to the table. Suddenly the room is quiet.

“Enough of this,” he says softly, “I want to play D&D, and I want to play now.”

Max is used to keeping the peace, but not this. He smiles uncertainly. Joe does not smile, but reaches out to snag Moose’s collar. Eyes still on Max, the vampire pulls Moose, squawking and flailing in surprise, towards him. Joe is considerably shorter than Moose and has to bend him over backwards to bite into his throat. The scream is bubbly. Joe raises his head, blood dripping, and spits out a piece of meat. Moose is making gurgling sounds; there is a lot of blood now. Joe lowers his head and drinks, deeply. Al, pizza in hand, watches with a look of bewilderment. A phone buzzes, vibrating blood-splattered dice on the table. Max faints.

The vampire feels better.

* * *

Max stares at the ceiling. He remembers the pump and spray of blood, the screams and grunts and snapping bones. He remembers his friends. He sits up, opens the Monster Manual and looks up “Undead.” He reads the description for “Vampire.” It is familiar. There is nothing here that can help him.

He flips open his laptop and starts to write.
December ?January?: Need Help

I’m alone. My friends are dead.

I’m in some kind of dungeon. It looks like a motel room. This is the only room with anything in it. Outside it are stone passages and empty stone rooms. There are bodies too, old ones, like skeletons. They don’t seem real. None of this does.

He brings me food. I don’t know where he comes from, how he gets in or out. I’ll look up, and he’s there. He looks like a corpse. Did he always?

I’m really tired, but sleep doesn’t help. I have awful dreams. I’ve lost track of time.

All he wants to do is play D&D. I’m running the rest of the adventure for Xantos the Thief; he is tracking the vampire, closing in. It’s sort of messing with my head. The adventuring makes him happy though. He says he just wants to be someone else for awhile.

Yeah, don’t we all?

Thursday, December 9, 2010

Boots

When I found out I had been nominated to be one of the Twin Cities Top Ten Titans in Social Media, my first thought was: what the fuck am I going to wear? In my life, this is code for: I am not cool enough for this.

Last year, people like Kate Iverson, Dusty Trice and Rachel Dykoski were nominated (and won). Those are big shoes to fill.

This year, the list of nominees includes people who do far more than I do for social equity, social media and society in general. People who devote themselves to making a difference and are very much part of the Twin Cities: people who really are titans and deserve to be recognized. Me, I just come and go. I don’t feel like I belong in this company.

There is no way I am skipping the event tonight though. It’s at the Rogue Buddha Gallery; how could I miss that?  But I suddenly felt awkward.

The great thing about Social Media is that I can hide behind my profile pic. The one where you can’t see my double chin. 

So I’m feeling a little anxious about the whole thing. I never know what’s fashionable, and even if I did, I wouldn’t fit in to it. I am, kindly put, overweight. My sense of style could be described as “eclectic” : meaning, I wear stuff that I like, as long as I can find it at Lane Bryant. Meaning: my hair is currently multi-colored black, white, purple and orange. Meaning: for the last 10 years I’ve worn the same pair of lace-up black platform boots that, if I were in movie, would mark me as “alternative.” Like Lisbeth Salander from The Girl Who Played With Fire, but fat. And not punk.

What to do?

I am a middle-class American woman, so the solution is easy: new shoes.

My boots are old anyway. If I could find a slim, shiny pair like other women wear, maybe I will feel comfortable in the room full of cool people that I am going to encounter tonight.

Things are busy right now: I’m in finals, my writing is getting some national exposure etc. etc. and the only time I’ve had to get boots is today. Since the thingy is at 7 and it’s 5, that would be…now.  But I’m not at DSW Shoe Warehouse trying on shoes that will make me fee cool (enough).

No such shoes exist.

I admire and am inspired by other people, but I have to get over trying to fill their shoes. I can’t. And I don’t need to.

I am neither slim nor shiny. I’m just me.

I will go to this hip, ironically named and likely awesome gallery and talk to cool people I admire, and I will do it in my scuffed, clunky, out of date boots. I will feel sexy and awesome in them. They fit me just fine.

Tuesday, November 23, 2010

Monday, November 1, 2010

Flesh and Bone

skull

The wheel of the year has spun around again. Today is the Day of the Dead, All Soul’s Day, All Saint’s Day. Today, I remember and pay respects to my predecessors: my beloved departed ones, teachers of my spiritual traditions, folk hero(ine)s who inspire me, artists and writers who humble me, scholars who provide my intellectual foundation, and the nameless ancients whose gift is my DNA. We are the living flesh on the bones of these ancestors.

A relationship does not end just because one person passes away.  We carry our dead with us: in our DNA, our memories, our hang-ups, our culture. But after their death, we can choose to have a relationship with the best part of someone, and let the worst parts go. We can forgive them.

We are defined by our relationships. In some ways, we are relevant only as part of a community. Your history, life and fate of are not distinct from the history, life and fate of your community. My definition of community used to only include people who live in my time zone, as it were. I don’t mean Central Daylight Time: I mean, people who are alive at the same time as me. But the truth is that we are supported and influenced by the dead as much as the living: community looks like a circle, but it is actually a sphere that crosses the visible and invisible realms. The community is our bones. 

My physical ancestors’ bones are part of the rich soil of India and the Caribbean. The land I live on now is contains the bones of Native American people and pioneers of European descent. My intellectual and moral heritage is built on the bones of scholars, artists, warriors and healers of heritages too countless to name. While my spiritual traditions are Neo-Pagan, Vodou and Hindu, this practice of honoring one’s ancestors is practiced across the globe. 

It is not ancestor “worship” any more than throwing a birthday party for someone is worshipping them. And it looks much the same: food is offered, candles are lit, we stand around and sing. For this one day, they are the center of the circle. We acknowledge their importance to us, and honor their essential spirit.

We should not dwell in grief, but neither should we forget our dead ones. They are our bones. Bones are strength. They literally hold us up.

When you see images of bones, do you shudder? One of the reasons people tell me they fear of Vodou is “all the bones:” images of the skeletal Spirits of the Dead. Why do we fear the dead? Why is the idea of departed ones a source of horror? Vodou empowered me to confront and overcome my own fear, to build a healthy relationship with the dead.

The Vodou I practice is based in New Orleans, but that is based in Haiti and the Caribbean, which in turn is based in Africa. Follow anything back far enough, you’ll end up in Africa. Africa is our bones.

West African philosophy charts an intersection of ancestors, community and time. You seem to believe that time marches ever onward: what is gone is discarded as you look eagerly forward. We live in the present and the future is before us. The past is history. This is not true. You may not be able to see it, but the past is your bones.

The African concept of time and community helps us understand this. In the West African system, there are two kinds of time: Sasa and Zamani. Sasa is encompassed by the memory of the community's eldest to the potential lifetime of the youngest. This is “immediate” time, the time of the living. Zamani is “far” time, the temporal geography in which the consciousness of all the community’s dead and unborn reside. It is heritage and hope. It the well from which both tradition and innovation spring. It is a sphere made up of many circular time-lines. It looks forwards and backwards in the same direction. Zamani encompasses Sasa like a womb, cradles, supports and nourishes it.  The future is the past returning, but we make it our own. Sasa is the flesh; Zamani, the bones.

Strip us bare: we are bones. The skeleton is us, seen through the mirror of time.

As we come around again to this time of year when the bones of the trees are laid bare, take a moment to connect with Zamani. Honor those who helped create the reality you dwell in. Let yourself love your departed ones. You cannot see them, but they are there, deep within, supporting you. Share their stories. Hold their wisdom. Forgive your dead.

Do not be afraid. Remember your bones.